Skip to main content
Skip to main navigation menu
Skip to site footer
Open Menu
International Journal of Dream Research
Login
Online first publications
Current
Archives
Announcements
About
About the Journal
Submissions
Editorial Team
Privacy Statement
Contact
Search
Search
Search
Search
Search
Search
Home
/
Keyword Index
/
video games
6 items
video games
Presence in Video Game Play and Nighttime Dreams: An Empirical Inquiry
Jayne Isabel Gackenbach, Matthew Rosie
Vol 4, No 2 (October 2011)
The Continuity versus Discontinuity Hypotheses: A Consideration of Issues for Coding Video Game Incorporation
Jayne Isabel Gackenbach, Tyler Sample, Gabe Mandel
Vol 4, No 2 (October 2011)
“Experts” versus trained dream coders: Does it make a difference?
Jayne Isabel Gackenbach, Taylor Witiw, Mary-Lynn Ferguson, Mycah Darlington, Carson Flockhart, Dan Swanson, Steve Ahlswede
Vol 6, No 2 (October 2013)
Media use and dream associations between Canadians of differing cultural backgrounds
Jayne Isabel Gackenbach, Sarah Gahr
Vol 8, No 1 (April 2015)
The nightmare protection hypothesis: An experimental inquiry
Carson Flockhart, Jayne Isabel Gackenbach
Vol 10, No 1 (April 2017)
Culture, gender, and media use predictors of dreams among Canadian students
Sarah Gahr, Jayne Isabel Gackenbach
Vol 10, No 2 (October 2017)
Browse
By Issue
By Author
By Section
Information
For Readers
For Authors
For Librarians
Hosted by